The purpose of this blog post will be to provide a(n
extremely) rough overview/summary of my PS3 gaming up to the point I started
this blog. This will be far less detailed and representative of the
auto-ethnographic entries that will populate my blog from this point going
forward (beginning with the next post), but I still think it’s necessary to
cover the historical background of my venture into the world of gaming.
As I said in my last entry, I bought my PS3 in the summer of
2010 when D came back from SD for the summer. We lived together in my small
one-bedroom apartment that summer and spent a lot of time using his PS3 (which
he had brought back with him from school). Because of this, we decided that I
should get one too, so that we could continue to play together once he moved
back to SD in the Fall. However, I bought it before he left and for a brief
period of time we had two PS3s hooked up in my apartment, and began
experimenting with the types of games we would be playing LD.
The first of which was Fat Princess. Sidenote: I acknowledge
the troubling anti-fat premise, but (oh god, am I really one of those gamers?)
by and large our enjoyment of this game had little to do with fattening the
princess. At any rate, what was fun about this game were the customizable
characters (in a rare moment, I was actually satisfied with the ‘female’
options) and snarky commentary, the humorous ways to kill one another, and, of
course, the online multi-player options. There are multiple modes of gameplay –
our favorites being “Snatch’n Grab”, resembling a capture the flag set-up but
with the opposing team’s princess, and “Invasion”, in which you attempt to take
over and hold on to more outposts than the other team.
FP end game screen shot - Source: http://theinquisitiveloon.blogspot.com/2010/10/fat-princess.html |
FP Character classes - Source: http://www.gameandplayer.net/articles/2009/08/fat_princess.html |
We played this game
separately so that we each had a full screen to ourselves, because playing on a
split screen obstructed our views and made playing more difficult. (Which we’ve
discovered about quite a few different local multi-player games.) We eventually
stopped playing this game because the other people who played online stopped
playing the actual games and just slaughtered everyone on the other teams
without any strategy. We have found other games like this that we like and play
– about which I will not go into specific detail – but I feel like this one is
particularly representative of the early stages of our PS3 gaming.
We have also played different trivia games online –
including Buzz! Quiz World. This is a game we had a lot of fun with for several
different reasons – including the fact that we could play online with one
another and other online players, and both download user-generated and make our
own quizzes. The host, Buzz, was also hilarious and sarcastic – but then
annoyingly repetitive.
Buzz with the Buzz! buzzer, used for gameplay - Source: http://www.telegraph.co.uk/technology/video-games/6671060/Top-10-video-games-for-all-ages.html |
More recently we’ve been playing You Don’t Know Jack –
another trivia game we can play together online, with an even more hilarious
and snarky host, Cookie Masterson, and much more adult-themed quips and
questions. YDKJ has been featured on this blog previously (and used to be the
inspiration for my blog title) because this is a game we still play somewhat
regularly on our standing Gaming-Date Nights (GDN).
A similar game (or set of games) that could somewhat fall
under this same game ‘type’ are the Hasbro Family Game Night games (there are
four different versions out at this point) which we have played both on the Wii
and the PS3, both together and apart. This is actually a game that made an
appearance in our GDNs from almost the beginning and up to now. However, the AI
is a notorious cheater and often the games are hard to play fairly even with
the two of us – leading to a great deal of frustration. Along this same line is
Monopoly Streets, which we also played online for a significant period of time,
and quit playing for almost the same reason – a notoriously horrible and
frustrating cheater AI.
But, one of the platforms we used the most after I got a PS3
and D returned to California was definitely PlayStation Home (“Home” from here
on out). This is a social gaming platform developed for PS3 owners and PSN
members (it requires a strong Internet connection) which (from my limited
experience with SL) seems to be similar to Second Life.
One of my Home Spaces, the two black rectangles are photos of D and I, but didn't screen capture. |
D and I at one of his Home Spaces - one of the better glimpses of our avatars. |
As Home has continued
to expand, it has become an incredibly cool virtual world. D and I each created
as lifelike avatars as we could with the available options, and have invested
money into creating our own environments and Home gaming content. For quite a
long time (until my weakening Internet connection made it too difficult), we
had weekly dates in Home where we could see one another (via Avatars) and hang
out while talking on either the Home voice chat function or on the phone while
we played. I won’t go into too great of detail about Home in this blog, because
I will be doing an entire blog dedicated to Home, next. (Which I just decided
as I was trying to briefly explain how we use(d) Home.)
Other games we’ve spent time playing online include the
different variations of the Magic the Gathering online version of the card game
(which we spent a lot of time playing together in person). I get somewhat of a
temper when I play this game because I’m new to it and D has been playing for
most of his life, so I can only handle it in bursts and prefer to physical card
game. But we do return to this from time to time. We also played DC Universe
Online (a MMORPG) for a significant period of time, but I didn’t have the time
(or energy) to dedicate to it that was necessary for it to be worth its
membership price (not to mention the fact that my lack of time spent in the
game left me waaay behind in levels and experience to be competitive with other
players) and I eventually stopped playing. Without me, D lost interest (not
really by choice) and stopped as well.
At this point it feels like this blog could become a
neverending list of games, but I’ll wrap up soon so as to move on to more
timely blogging. It’s just that looking back on the games we’ve played together
while in a LDR, I have so many fond memories that I don’t want to forget
anything we’ve played or forget to mention it because that feels like forsaking
important experiences (shout out to Castle Crashers, Journey, and Skylanders
Spyro’s Adventure, which will pop up later anyway). The last game I’ll discuss
before I actually wrap up is Portal 2.
Main character, Chell, whom you never actually see, and antagonist super-computer, GLaDOS - Source: http://thewayofthegame.net/?tag=portal-2 |
Co-op characters, ATLAS and P-body - Source: http://portal2walkthrough.org/ |
We played this bother together in co-op
mode and separately while on the phone. Portal 2 is a puzzle-platform game that
is insanely hard to describe and confused the hell out of me for a decent
amount of time when D was describing it to me and even after I bought it and
had been playing it. So, I won’t really describe it. If you’ve heard of it
and/or played it, then you know what I mean. If you haven’t, look it up and buy
the shit out of that game, because it’s amazing and funny and so, so fun. My
fondest memory of playing this game was one weekend in late May, 2011, when D
and I stayed up all night playing it so that we could see the apocalypse if
that crazy church was right. They weren’t, of course, and it was a great (somewhat
darkly comedic) night.
In addition to the above types of games we played, we also
spent time talking on the phone while individually playing other one-player
games. One such game was Costume Quest, which we played around Halloween 2011.
So freaking fun! Source: http://www.ugo.com/games/costume-quest-double-fine-preview |
Unlike the other solo games that we play while on the phone (like The Elder
Scrolls V: Skyrim), we attempted to match up our game play so that we were
essentially playing through the same game at the same time. However, I played
as the female character, while he played through as the male (siblings). There
was only a slight variation to the gameplay based on the character chosen. We
did not play the entire game this way, but this was a lot of fun, and I wish we
could play more games like this – but they tend to be slightly more involved. Skyrim
is a game we currently play solo, but while talking on the phone both about it
and whatever else pops up. Blogs from this point forward will likely feature
some discussion of this game, so I will not go into more detail now. Also a
game we currently play is Gotham City Imposters, a first-person shooter (FPS,
which I normally stay away from) game that we can play together online which
consists of misfit Batman and Joker vigilantes. This will also pop up in future
blogs.
Whoo, so there you have it! An extremely abbreviated (if you
can believe it) history of our (mostly) PS3 gaming experiences up to the
present moment. After the Home blog, I will be entirely caught up with where we
are with our LDGR at this point in time. *Sigh* This blog has made me extremely
nostalgic for some of these old games… perhaps I’ll go play something now.